Just wondering whether I'm the only person that would like to see to a proper single-player version of thievery: like in UT, where you completed levels sequentially with the difficulty steadily getting harder. I was thinking along the following lines:
-At the start of each round, you would be given a "town map" overview, allowing you to select a mission (you would start off with only a few unlocked, with more appearing as you got further).
-The AI intelligence/skill increases with each subsequent game
-Any loot you collect in a mission, becomes the banked loot for the following mission
-Once you completed the entirety of the game, you got some kind of reward (erm, I dunno what, extra voicepacks/skins?)
I don't think we have quite enough maps to put this into action yet, but it'd be worth considering once we get to about 20+ maps. It would also be a nice place to fit in a tutorial level, for noobs (I've been thinking of doing one myself, since no-one else seems to be)
-At the start of each round, you would be given a "town map" overview, allowing you to select a mission (you would start off with only a few unlocked, with more appearing as you got further).
-The AI intelligence/skill increases with each subsequent game
-Any loot you collect in a mission, becomes the banked loot for the following mission
-Once you completed the entirety of the game, you got some kind of reward (erm, I dunno what, extra voicepacks/skins?)
I don't think we have quite enough maps to put this into action yet, but it'd be worth considering once we get to about 20+ maps. It would also be a nice place to fit in a tutorial level, for noobs (I've been thinking of doing one myself, since no-one else seems to be)
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