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Unofficial TUT 1.7.1 Fixes

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  • Unofficial TUT 1.7.1 Fixes

    I have recently started a THREAD with TUT buglist in which I mentioned that I may release a mutator with a few fixes. So here it comes.

    For the moment the mutator does the following:
    • rope/ladder works like in TUT 1.6, meaning no stuck bug, and proper movement.
    • crossbow won't steal your ammo any longer (the firebolt bug)
    • bow glitch is fixed
    • AIs won't crash server due to "torch relight infinite loop" any longer
    • the fire button doesn't get automatically pressed during respawn

    Update v3:
    • you won't start the round without loadout anymore

    Update v4:
    • fix to improperly inherited ThieveryPPawn class in previous fixes, which caused some ProMod fixes didn't work (bug introduced in mutator, not in TUT 1.7.1).

    Update v5:
    • fixed crossbow glow effect - tagbolts and firebolts now glow properly, parabolts don't any longer.
    • fixed resupplying in chest - it won't steal your ammo if you have >5 and <10 bolts.

    There is also an ini file attached to the package, that allows server admin to turn off any of its features in case they turned out to be causing problems.

    Download link:
    DropBox
    Last edited by Przemek557; 31st Dec 2016, 06:01 AM.

  • #2
    gutt dzob haxxar!

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    • #3
      Hey there Thievery community,

      I wonder if this game is still developed actively and officially? Are there any plans for a Thievery remake on a newer game engine yet?

      Greetz
      SeriousToni

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      • #4
        Mutator updated to v3 with fix for "no loadout bug" identified today.

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        • #5
          Nice

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          • #6
            New version has been released. Details in updated first post.

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