Ok, no need to explain in great detail because I'm pretty sure you all know what I'm talking about....
Guarding on the last round, I want to thief the next... BUT NO... Guard again.
Its gotten to the point where i'm regularly guarding 3 - 4 maps in a row and it sucks.
Guards have been beefed up now, so let the teams be equal at least, rather than Guards = Theifs + 1, It's pushing me away from the game now, and I know it seems kind of selfish, but I want to play theif and guard near equally.
The way the maps are at the moment I actually enjoy playing Guard just over half of them, so I'm not asking for something unfair. Just that when I choose to guard one map, I want a greater garantee that I'll be able to thief the next one!
So to summerise, IMO ideally :-
On map balance after team selection, Theifs can equal Guards + 1 (like in 1.2)
The guards have been beefed up enough IMO to handle this, there are of course issues with Deathmatching but thats NOT the point I wish to address here.
Guarding on the last round, I want to thief the next... BUT NO... Guard again.
Its gotten to the point where i'm regularly guarding 3 - 4 maps in a row and it sucks.
Guards have been beefed up now, so let the teams be equal at least, rather than Guards = Theifs + 1, It's pushing me away from the game now, and I know it seems kind of selfish, but I want to play theif and guard near equally.
The way the maps are at the moment I actually enjoy playing Guard just over half of them, so I'm not asking for something unfair. Just that when I choose to guard one map, I want a greater garantee that I'll be able to thief the next one!
So to summerise, IMO ideally :-
On map balance after team selection, Theifs can equal Guards + 1 (like in 1.2)
The guards have been beefed up enough IMO to handle this, there are of course issues with Deathmatching but thats NOT the point I wish to address here.

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