SMALL CHANGES I'D LIKE TO SEE
1) I'd like to see it be possible for guards to pick mines with their "repair tools". It would be nice to have a way to get a mine back or re-position it without having to kill a thief to do it.
2) I'd like to see the "FootSteps" arrows make footsteps sounds that resemble the sound of footsteps upon the surface that they land. Allow most people don't use these arrows yet, they'll be very popular with ghosting teams to get placed AI to move about.
3) I'd like whistlers to be a little smaller so that thieves can jump over them when they are placed in doorways. It's a lame tactice to block a door with them, yet it happens.
4) I'd like guards to be able to pick caltrops up so they can be repositioned. (they shouldn't be able to pick up if mossed, however)
5) I'd like it if traps wouldn't disappear when a guard dies. If I die defending something it would be cool if my traps could finish the job. Heh.
6) I'd like to see the BJ as something a thief buys while upping the loot for the thieves by 250. This is good for ghosters.
7) I'd like to see repair tools as something a thief cannot pick up. Or if he does pick them up he makes a clanking sound when he runs. I don't think every single person on the guard team should have to buy tools just because thieves can steal them.
Anyways, dunno about how feasible or even fair some of those are. Just thoughts.
1) I'd like to see it be possible for guards to pick mines with their "repair tools". It would be nice to have a way to get a mine back or re-position it without having to kill a thief to do it.
2) I'd like to see the "FootSteps" arrows make footsteps sounds that resemble the sound of footsteps upon the surface that they land. Allow most people don't use these arrows yet, they'll be very popular with ghosting teams to get placed AI to move about.
3) I'd like whistlers to be a little smaller so that thieves can jump over them when they are placed in doorways. It's a lame tactice to block a door with them, yet it happens.
4) I'd like guards to be able to pick caltrops up so they can be repositioned. (they shouldn't be able to pick up if mossed, however)
5) I'd like it if traps wouldn't disappear when a guard dies. If I die defending something it would be cool if my traps could finish the job. Heh.
6) I'd like to see the BJ as something a thief buys while upping the loot for the thieves by 250. This is good for ghosters.
7) I'd like to see repair tools as something a thief cannot pick up. Or if he does pick them up he makes a clanking sound when he runs. I don't think every single person on the guard team should have to buy tools just because thieves can steal them.
Anyways, dunno about how feasible or even fair some of those are. Just thoughts.
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