Thinks the maps may need changing so that the layout has only a few hiding places and that eash one is only available when a torch is doused, that way you can safely relight each torch to find the man with the objective...
Grange is a good exaple (inside)the hiding spaces are kept to a minumum space wise, and theres torches to put out relight also aquatone with its light switches. just the vents and some places are too easy to hide in...
hmm any more would be nice, but please only if you have played thiefmatch
Already posted at ttlg but ai should not be KOable as it makes it more fun to get others in trouble rather than KOing em all. Kills are okay since they take a lot more time and effort (and NOISE) to pull off.
Grange is a good exaple (inside)the hiding spaces are kept to a minumum space wise, and theres torches to put out relight also aquatone with its light switches. just the vents and some places are too easy to hide in...
hmm any more would be nice, but please only if you have played thiefmatch
Already posted at ttlg but ai should not be KOable as it makes it more fun to get others in trouble rather than KOing em all. Kills are okay since they take a lot more time and effort (and NOISE) to pull off.
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