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I was watching a game in Folly and saw a thief running in the snow and all and i thought: "Hey! How cool would it be if catfalls prevented you from leaving footprints?".
They make you silent, but not hide your footsteps in the snow. Gonna check right now, anyways. If i don't post/edit, it's cause they do not hide them.
[Edit]Just checked, they are visible, so proposition applies.[/edit]
Just bloody checked... it must have been my old G-card cos they dont.
Hmm im gonna check it in all 3 modes.... i know co-op and thiefmatch both add things/shake em up a bit.
If not it should be in.
I was watching a game in Folly and saw a thief running in the snow and all and i thought: "Hey! How cool would it be if catfalls prevented you from leaving footprints?".
Please... no ! Comboing thieves (invis+catfall) are already hard to catch , using firebolts if they pass by chokepoints... but if they leave footprints because they walked on blood or snow the guards should always see them. Plus it would be unrealistic else... Lag makes it hard to actually find where a thief runs and I was once circlestrafed after following bloody footprints...
Thieves can wash blood with water arrows. Things are fair imho.
Logicly the catfall potion would lessen your body weight to 1/6 thereby not giving as hard of an impression on soft snow... I'd say make it NOT leave prints, I love the idea
Wisdom ceases to be wisdom when it becomes too proud to weep, too grave to laugh, and too selfish to seek other than itself.
How about breathing potion that makes your breath fog outdoors disappear for a time? Currently, it's easy to track a thief outdoors, by following his footprints and, if he's not moving, his breathing.
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