The vine arrow seems to have two lengths:
1) The length that you see (Visible).
2) The lenght that you can climb (tangible).
The visible length seems to be potentially infinite length, stopping only when it hits a solid. The tangible length goes until it either hits a solid (like the visble length) or until it reaches a set maximum length.
End result: It is possible to shoot an arrow, then climb down only to suddenly drop before you reach the end, falling to your doom.
This situation occurs on my map (to be unleashed onto the unsuspecting world someday) only I believe, hence it never has come up. Despite that little fact, I ask anyway:
Any possibility of fixing this in the next release by limiting the visible length to the same value as the tangible?
1) The length that you see (Visible).
2) The lenght that you can climb (tangible).
The visible length seems to be potentially infinite length, stopping only when it hits a solid. The tangible length goes until it either hits a solid (like the visble length) or until it reaches a set maximum length.
End result: It is possible to shoot an arrow, then climb down only to suddenly drop before you reach the end, falling to your doom.
This situation occurs on my map (to be unleashed onto the unsuspecting world someday) only I believe, hence it never has come up. Despite that little fact, I ask anyway:
Any possibility of fixing this in the next release by limiting the visible length to the same value as the tangible?
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