Ok ok, get the funny jokes and innuendo over with, then consider this. This command would effectively set an AI guard to 'Guard here', but set to exactly your current position and facing not his, just as he would be if you had positioned him where you are, set him to 'Guard here', and then pushed him away. So then you move, and he moves back into your position, just as he would in the previous example.
More accurate placing of guards, no more out-of-character and tiresome shoving of AI guards to get them into the spot you want. Not a thief-crushing change either. Should be easy to implement too. Whatcha think?
More accurate placing of guards, no more out-of-character and tiresome shoving of AI guards to get them into the spot you want. Not a thief-crushing change either. Should be easy to implement too. Whatcha think?
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