This clearly would not be timely for 1.3, but maybe later...
What if guards could take a torch from the wall and carry it. The torch would not burn out normally and would functionally be an everlasting flare. If it does go out, it disappears from the map. Carried torches can be put out by:
- the guard running
- the guard's demise
- being thrown or dropped (?? optional -- unless another guard catches it ??)
- water arrows or other water
What if guards could take a torch from the wall and carry it. The torch would not burn out normally and would functionally be an everlasting flare. If it does go out, it disappears from the map. Carried torches can be put out by:
- the guard running
- the guard's demise
- being thrown or dropped (?? optional -- unless another guard catches it ??)
- water arrows or other water
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