Ok, now that Cythes beautiful model is looking about ready, and the question of 'should/will we have mages' is irrelevant. I think there should be a thread specifically about what the mage is going to be able to do. The TUT team can use this as they will, or not.
So...what should he be able to do? Remember both humans and AI will both probably get a crack at playing him, so the spells have to be reasonable for an AI to use, though there can be exceptions.
To start, I would like to see all of the different bolts/arrows that we already have included in the mages lineup. A healing spell would be really cool as well. Also, I think it should be a simple system of 'you get x of these spells' and a loadout system that every other class gets - no confusing mana system needed. I know you have your own ideas, so post them here!
Kiech
So...what should he be able to do? Remember both humans and AI will both probably get a crack at playing him, so the spells have to be reasonable for an AI to use, though there can be exceptions.
To start, I would like to see all of the different bolts/arrows that we already have included in the mages lineup. A healing spell would be really cool as well. Also, I think it should be a simple system of 'you get x of these spells' and a loadout system that every other class gets - no confusing mana system needed. I know you have your own ideas, so post them here!
Kiech
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