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Stuff that will definately be in 1.3

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  • Stuff that will definately be in 1.3

    Ok, there is quite a bit of stuff that I see being suggested that we already know will be in 1.3

    I'd like to see a list here of things that we know will be in 1.3 for definate (or well founded rumours - but say which they are) so that we can stop the constant "Put this in 1.3 threads" if it already is.

    (I'll delete anything here that isn't relevant though.)
    One of the three LANers of the Apocalypse!
    -
    The Unforgiven Casual Gaming Group - New Members Welcome

  • #2
    I'll start off with the new maps I know of:

    Stronghold
    Warehouse
    Korman (update)
    Darkened Enlightenment (update)
    Aquatone (update)
    Bourgeois (update)

    Also the BJ will also be nerfed somehow.
    One of the three LANers of the Apocalypse!
    -
    The Unforgiven Casual Gaming Group - New Members Welcome

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    • #3
      ThRepairableObject

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      • #4
        Taken from www.ThieveryUt.com news:

        The game code has also been improved, with many tweaks and bugfixes. We've optimised the bandwidth used for a bunch of things, which should hopefully reduce the lag peaks you get whenever a player joins midgame. We'll be adding new player taunts/speeches and making these bindable for ease of use. The transparency of thieves have been improved, there's a period of spawn protection, Thiefmatch has been given a boost with the addition of fire arrows and a more adversarial objective, plus many more changes we hope you'll like!

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        • #5
          Automaticly loading of the right binds.txt file. If you spawn as a guard, guardbinds.txt will be loaded.

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          • #6
            KO'd guards regaining consciousness.

            Scouting orbs.

            Thief speed increase ONLY when not armed.

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            • #7
              Thievin' and Guardin'.

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              • #8
                Originally posted by LaughingRat
                KO'd guards regaining consciousness.
                This is really gonna happen in 1.3?
                SWEET

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                • #9
                  Originally posted by KewlAzMe
                  Originally posted by LaughingRat
                  KO'd guards regaining consciousness.
                  This is really gonna happen in 1.3?
                  SWEET
                  Don't know if it's just KO'd AI, or if human guards that are KO'd will as well, though.

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                  • #10
                    Originally posted by LaughingRat
                    Originally posted by KewlAzMe
                    Originally posted by LaughingRat
                    KO'd guards regaining consciousness.
                    This is really gonna happen in 1.3?
                    SWEET
                    Don't know if it's just KO'd AI, or if human guards that are KO'd will as well, though.
                    even still.. its a good start.

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                    • #11
                      Originally posted by LaughingRat
                      Originally posted by KewlAzMe
                      Originally posted by LaughingRat
                      KO'd guards regaining consciousness.
                      This is really gonna happen in 1.3?
                      SWEET
                      Don't know if it's just KO'd AI, or if human guards that are KO'd will as well, though.
                      And who told you that?
                      (AKA Dresden)
                      Despite all my rage, I am still just a dwarf in a cage.

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                      • #12
                        Originally posted by NeoPendragon
                        And who told you that?
                        I forget where I read that. I think it was a post in these forums, possibly even by you.

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                        • #13
                          Originally posted by LaughingRat
                          Originally posted by NeoPendragon
                          And who told you that?
                          I forget where I read that. I think it was a post in these forums, possibly even by you.
                          It could not have been me nor Neo, we're too careful for that. Please take that off, LaughingRat.
                          JM

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                          • #14
                            A full feature list will be released along with 1.3
                            The features listed here, while intriguing to speculate over, may or may not be in 1.3 patch. Only the features listed on the website are officially confirmed.
                            Mordengaard - Tester/Mapper/Voice Actor/Nitpick/Coder

                            "Criminal: A person with predatory instincts who has not sufficient capital to form a corporation."
                            :: Howard Scott

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                            • #15
                              trust you to go and spoil the thread Mord was getting interesting
                              [E.D.G] "Eaves Droppers Guild - we're on the edge."

                              All New Thievery-O's!

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