Originally posted by keg
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kegs mutators
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antistack has a minor flaw im working on, (flaw was mappers been creative ><!) made a updated version but didnt work quite the way i wanted it to.. looking into a better way
ThKegloot has a minor flaw aswell (same reason) but thats only a fun file so i wont bother updateing that
reason for both is mappers use objects as loot, and loot as objects, so changing some settings changes others =/ so objects that have been changed to loot are now not frobable etc[E.D.G]Keggie - All that is yours is allready mine
Thievery - Hanse's, Market, Mutator List
AlienSwarm2k4 - Nighide Research Facility
Videos - YouTube
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Originally posted by -KewlAzMe- View PostI think we understand.
Originally posted by keg View Postantistack has a minor flaw im working on, (flaw was mappers been creative ><!) made a updated version but didnt work quite the way i wanted it to.. looking into a better way[E.D.G]Keggie - All that is yours is allready mine
Thievery - Hanse's, Market, Mutator List
AlienSwarm2k4 - Nighide Research Facility
Videos - YouTube
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Originally posted by Kiech Bepho View PostCan't you just exlcude loot from the mutation?
might be a way where anything which isnt loot you can make non-frobable but that would include keys/food etc[E.D.G]Keggie - All that is yours is allready mine
Thievery - Hanse's, Market, Mutator List
AlienSwarm2k4 - Nighide Research Facility
Videos - YouTube
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Any chance some of Brody's servers might use these?
Keg would it be possible to think up some mutator that allows a little kill/koing but not granking for Brody's objective based servers?
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Ah ok I haven't been playing much in the last week or so...
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Objective server mutator
The only way to kill is to do a backshot to unalert AI. This means that thieves will probably only take down an average of 3 AI per game.
e.g. Grange thieves could take down the sewer AI, pool AI, walkway AI, maybe the big path AI. Gerome thieves could take down the balcony AI, north and south barracks patrolling AI. Etc.
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Originally posted by Convict View PostThe only way to kill is to do a backshot to unalert AI. This means that thieves will probably only take down an average of 3 AI per game.
e.g. Grange thieves could take down the sewer AI, pool AI, walkway AI, maybe the big path AI. Gerome thieves could take down the balcony AI, north and south barracks patrolling AI. Etc.I'd Be More Apathetic... If I Wasn't So Lethargic
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Originally posted by Convict View PostThe only way to kill is to do a backshot to unalert AI. This means that thieves will probably only take down an average of 3 AI per game.Originally posted by keg View PostMutators that i will be making (trying to make) but will not beable to continue for a while due to uni work .
ThAntiDM
ThGhosterArrows
ThMuterMutator
ThCenserMut
ThSuperAi
iv been thinking of ways to limit dming, one was to reduce damage done on guards, but only slightly, make back shots not cause double damage but still allow back sniping ai. making uncharged bj hits not able to ko guards is another, think most people use full charge anyway but means theres more room for mistakes, i dont wish to make it so its the only way to kill ai is to back snipe, killing guards is nessicaly at times, ie when they block doors etc so the ability to do it on an objective server should still be there.
on another note i uploaded fixed version of antistack last night, now contains 2 versions, 1 where noone can move objects but can frob loot objects, and the second where guards cannot frob objects but thieves can. had a little help from immorties for the first
Originally posted by -KewlAzMe- View PostThere is already an objective mutator... wasn't in called the Vampire mutator (for some reason) made by impulse? Been around since tut 1.4 i think... and it prevented ALL kill and ALL ko by killing the attacker (ala th-spider)[E.D.G]Keggie - All that is yours is allready mine
Thievery - Hanse's, Market, Mutator List
AlienSwarm2k4 - Nighide Research Facility
Videos - YouTube
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Originally posted by keg View Postthats not an objective mutator then, thats another force ghoster the same as thghoster
..... 6 in one hand.... half-dozen in the other.... same end result. Still think Vampire was a bad name as Vampire mutators usually give you the health that you took from a player, not give you the death that you gave to a player.. that would be a Revenge Mutator... Back-ass-wards aussies.I'd Be More Apathetic... If I Wasn't So Lethargic
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