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Useful storyline info for map makers. ;)

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  • Useful storyline info for map makers. ;)

    Originally posted by Thwark
    Originally, there were six Masters:

    Olvir, Master of Earth.
    Vigdis, Mistress of Water.
    Karri, Master of Winds.
    Arrenora, Mistress of Heat.
    Marr, Master of Breath.
    Melkora, Mistress of Dark.

    X

    Before the dawn of the Written Age (the first centuries of The City), there were the six Masters. Legend says that they were great leaders of the first countries, whose ruins are now dust, or buried. Historically speaking, the Masters were six brothers and sisters who had a unique sensitivity to magic all around them. However, this magical sensitivity did not have a focus until they discovered the Flame.

    The Flame gave them a source from which to draw the six Magical Properties. Earth, Water, Winds, and Heat; all of which are present at all times, in all places, to varying degrees of intensity. And the last two, Breath and Dark; the powers of Life and Death, respectively. Marr, and Melkora were the oldest of the six siblings, and twins. As each young Master honed their own particular strength, Marr and Melkora became increasingly powerful, taking a natural place of leadership amongst them. As they became more distant and more powerful, their families and surrounding village began to cry out for them to leave them in peace.

    They sought a new land to live, which would be more conducive to their studies. They found their way, across the lands and waters with unnatural speed, until they found a suitable place. The Great Cathedral now sits over that very spot.

    The six quickly began to build up a following of the illiterate, barbaric tribes in their newfound home. They taught the tribes architectural and scientific knowledge of their homeland, as well as the magical secrets they have amassed from their studies of the Flame. Quickly, they began to build a fledgling village.

    As more followers came, and the City grew, the six grew old. Eventually, one by one, they left their mortal bodies. However, the power of their magic, and the strength of the Flame, kept their spirits strong within their Cathedrals, which were built around the final settlement of The Flame. With the death of each of the first four, Marr and Melkora grew whiter and stronger, seeming to resist the passage of time. Time rolled on, and after 2 centuries, their power could no long fight off Death. Rather than allow themselves to pass weakly into the shadow, Marr and Melkora performed a final ritual to bind their spirits to the Cathedral of the Flame, and murdered each other. Their bodies, however, were not found.

    X

    Without the will of Marr and Melkora to hold the raw power of the Flame in check, it quickly absorbed energy both from the remaining spirits of the masters, and from the strength of the magical acolytes. The Flames grew and grew until teh fires nearly destroyed the whole of the Church. Only the Great Cathdral and the Cathedral of the Flame itself were still standing - the Cathedral of the Flame virtually unscathed, a testament to the strength of Marr and Melkora, even in death.

    After this catastrophe, the surviving Priests elected the six strongest to bind the Flame. The six, now the High Priests of the Flame, brought the flame into a controllable state, and bound it within its Cathedral. From then on, the Church always required six High Priests to keep the balance in tact. To this day, this is referred to as "The Binding of the Six"

    X

    The Church rebuilt itself to its former glory within a few hundred years, and became as grand as ever. After 500 years as the dominant religion, however, there began splits.

    The first group to split, The Brotherhood (as it was simply known), sought to rid themselves of the 'evils' of Magic and its side effects. The Church quickly and brutally crushed their small group, however. From that day forward, the seeds of secularity were sewn, making it possible for the modern City to exist outside of it's former Theocracy. Though the seeds were sewn, the actual disassembly of the government did not come for several more decades, after the Great Split caused a large enough rift in the religious community that a Theocracy was no long feasible.

    The second split occurred within two years of the failed Brotherhood cult. Kristof, one of the High Priests, was the instigator in the creation of the Order of the Holy Flame. The Legend goes as follows:

    Kristof, deep in meditation within the Cathedral of the Flame, was visited by the spirit of Melkora, who warned him of the coming destruction of the Flame and his kind. She granted him even more power than he had already (being one of the high priests), and commanded him to destroy the Church, and kill the Priests. She told him that he was destined to bring the world back to the Flame, where it began.

    Kristof was able to rally many of the younger priests to his call, with his tales of Melkora, and tricks of his new power. When he and his followers finally broke, the severence in the Binding of the Six was catastrophic. The Flame once again raged across church ground, and the Loyal priests of the Church were in disarray.

    The Order of the Holy Flame chose this time to strike. Before the Church could repair the Binding of the Six, and defend itself, many of the priests were murdered, and the Order succeeded in bringing a large portion of the Church to ruin. These events are referred to in written history as The Great Split. The ruins are still a haunted, hate-filled place where spirits have not yet realized the fight is over.

    The Church has yet to repair the damage done from that breaking. In it's weakened state, other minorities surfaced. There have been break-off group that concern themselves solely with the magical properties of one element, the Earth Priests being the most popular on the outskirts of the City, the Water Priests, near the river, the Brothers of the Winds in the mountains, and the Captors of Heat deep underground each have a fair following as well.

    The Brotherhood resurfaced in a very vague form, after the Great Split, but has never gained much attention, except from to Proles, who view magic as another tool of the Nobility.

    Even further into the shadows are followers of Marr and Melkora directly. They never surface, except to cause chaos and havoc. Some of the Church Priests believe that Marr and Melkora are angry that their followers have split, and continuously urge for unity. At the same time, the Order of the Flame believe that the chaotic activities are there to help them in their quest for the final destruction of the Church, and the devolution of mankind.
    Thanks to Thwark for posting this, back when we were on ttlg.
    JM

  • #2
    You forgot THE Master Builder you taffer!

    Comment


    • #3
      Tell that to Thwark.

      bitch
      JM

      Comment


      • #4
        The Master Builder is copyrighted by the Order of the Hammer.
        Ah, to be a hero. Keeping such company...

        Comment


        • #5
          Looks like I have to rewrite what little story is in my level so far.
          (AKA Dresden)
          Despite all my rage, I am still just a dwarf in a cage.

          Comment


          • #6
            Originally posted by Master-Builder
            You forgot THE Master Builder you taffer!
            Gee, I'm sorry, i must have missed the meeting where we were given full rights to use any and all COPYRIGHTED THIEF MATERIAL.
            I'm not so bad... Once you get to know me.

            Comment


            • #7
              Originally posted by Thwark
              Originally posted by Master-Builder
              You forgot THE Master Builder you taffer!
              Gee, I'm sorry, i must have missed the meeting where we were given full rights to use any and all COPYRIGHTED THIEF MATERIAL.
              too bad u missed it...we WERE given permission if you don't recall someone e-mailed edios and they said it's okay as long as it's for non-profit
              http://profiles.myspace.com/users/7360475
              -=:ToB:=- / :]eDe[: Site: www.endarkend.net
              -=:ToB:=-Forums: www.endarkend.net/phpbb/
              -=:ToB:=-PayingSins (TUT MAP)- http://www.endarkend.net/downloads/m...oB_Payback.zip

              Comment


              • #8
                no, we weren't. someone emailed Warren Spector, and he said he didn't see how it was wrong.

                Warren Spector != Eidos.
                Warren Spector does not hold the rights to the material in the game.
                Therefore, Warren Spector does not have the ability to give anyone permission.
                You may as well say "OMG ITS OK BECAUSE ELVIS SAID WE COULD"
                I'm not so bad... Once you get to know me.

                Comment


                • #9
                  Warren Spector....that bastardo
                  http://profiles.myspace.com/users/7360475
                  -=:ToB:=- / :]eDe[: Site: www.endarkend.net
                  -=:ToB:=-Forums: www.endarkend.net/phpbb/
                  -=:ToB:=-PayingSins (TUT MAP)- http://www.endarkend.net/downloads/m...oB_Payback.zip

                  Comment


                  • #10
                    Erm... the guy that e-mailed Spector was meh.
                    JM

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