A couple of odd things happening..
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1. My trees and other objects are lit up like the 4th of July. Why is that and how can I stop it?
2. I have 2 AIs alittle tweaked..IE Vision,hearing, and health. They are firespamming. I counted 7 firebolts shot at me in a row by just one of them. Do I need to delete them and not tweak?
3. I have some moving walls placed. When they are in the closed position it looks fine. Shadows and everything match. But once the walls open..the shadow is still there up you are visible. Is there anyway to correct this? Or is this just because Unreal Engine doesn't happen dynamic lighting like Dromed does.
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1. My trees and other objects are lit up like the 4th of July. Why is that and how can I stop it?
2. I have 2 AIs alittle tweaked..IE Vision,hearing, and health. They are firespamming. I counted 7 firebolts shot at me in a row by just one of them. Do I need to delete them and not tweak?
3. I have some moving walls placed. When they are in the closed position it looks fine. Shadows and everything match. But once the walls open..the shadow is still there up you are visible. Is there anyway to correct this? Or is this just because Unreal Engine doesn't happen dynamic lighting like Dromed does.
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