Bankjob has been worked on for a good long while now, and is coming along very nicely, but still has quite a long way to go. I'm still quite a bit less than half way done, and it's already at 11 meg, with 1266 brushes, so needless to say, it's a large map. It's basically a small town with a bank, and every building in the town can be entered, as there are no unopenable doors in the map. Players start in their own house, apartment or hotel room, depending on where they happen to spawn, and they have the key to it so that no one else may enter if they locked up their quarters.
-Interior of a starting house-

-The Drunken Clam Bar-

-Exterior of another starting house-

-Top floor of the same house-

-Conference room in the bank-

-Second floor hallway-

-Gallery-

-Lounge/bar-

-1st floor: Work area | 2nd floor: Dining area-

-Stairwell for church tower-

hopefully I can get this thing done before the end of the year, but it's not looking promising.
-Interior of a starting house-

-The Drunken Clam Bar-

-Exterior of another starting house-

-Top floor of the same house-

-Conference room in the bank-

-Second floor hallway-

-Gallery-

-Lounge/bar-

-1st floor: Work area | 2nd floor: Dining area-

-Stairwell for church tower-

hopefully I can get this thing done before the end of the year, but it's not looking promising.

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