Yea, yea, I still don't have stupid UT to play Thievery on...and I still want it, I might be able to get it soon, along with the time to play it. Anyways, a map idea is sticking in my head, and it is something I would really like to create. So I am making this thread about it to get ideas/thoughts/concerns and just to make notes on th-process from start to finish.
Ok, here is the concept for TH-Barracks:
Its a training camp for Guards. There will be 2 different versions, day and night, the layout will be the same on both plus/minus a few small mods. It will have a large training area, pool, kitchen, a BARRACKS, dungeon, dining area, arena, offices, rec rooms, obsticle course, and other necessities.
The day version will be for training guards. Target practice, ordering AI's, sparing, running, jumping, fencing with the AI, etc. The players will have unlimited hit points so they could stay in the area all day if they wanted to. I can even see guild meetings being held in this place. Thieves will be able to enter the game too, hopefully without the game saying 'thief has joined the game' to allow for any 'suprise' training excercises. Guards would be able to go to the library and read books on tactics, or to the rec room to play some pool. Theoretically, this game could stay open indefinatley as long as someone stays to 'hold the fort.'
The night version will be for actual games. I am not really sure what would be of value at a training camp, but something can be thought of.
A thief version of this would come MUCH later, since I don't have a concept for them, unless we recreate the training mission from Thief. Maybe TH-Gallows or TH-Guildhouse. Eh...or they could use the guards map for training.
So anyways, any thoughts on this subject would be great. Like I said, this is gonna be my notepad. Maybe I will draw TH-Map soon to flesh it out.
One question I want to know now is: Are there flags in TUT? It would be nice to have different flags for the guilds to display, and for the thieves to tear down.
Kiech
Ok, here is the concept for TH-Barracks:
Its a training camp for Guards. There will be 2 different versions, day and night, the layout will be the same on both plus/minus a few small mods. It will have a large training area, pool, kitchen, a BARRACKS, dungeon, dining area, arena, offices, rec rooms, obsticle course, and other necessities.
The day version will be for training guards. Target practice, ordering AI's, sparing, running, jumping, fencing with the AI, etc. The players will have unlimited hit points so they could stay in the area all day if they wanted to. I can even see guild meetings being held in this place. Thieves will be able to enter the game too, hopefully without the game saying 'thief has joined the game' to allow for any 'suprise' training excercises. Guards would be able to go to the library and read books on tactics, or to the rec room to play some pool. Theoretically, this game could stay open indefinatley as long as someone stays to 'hold the fort.'
The night version will be for actual games. I am not really sure what would be of value at a training camp, but something can be thought of.
A thief version of this would come MUCH later, since I don't have a concept for them, unless we recreate the training mission from Thief. Maybe TH-Gallows or TH-Guildhouse. Eh...or they could use the guards map for training.
So anyways, any thoughts on this subject would be great. Like I said, this is gonna be my notepad. Maybe I will draw TH-Map soon to flesh it out.
One question I want to know now is: Are there flags in TUT? It would be nice to have different flags for the guilds to display, and for the thieves to tear down.
Kiech
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