Confusing enough of a title?
Okay, here's my problem. The map I'm working on is a crypt. It's got a bunch of stone sarcophagi with lids that slide open when you frob them. [after picking the locks of course] They're traditional coffin shaped with the wider area at the shoulders and narrower at the head and foot, but the collision area of them is rectangular.
You can see what I mean here:
Naturally, this is not cool since it makes it very hard to get close enough to activate it from a good portion of the directions that you'd want to. Also invisible collision stuff is just no fun anyway.
So what I'm asking is: Is there a way to make these extra collision areas outside of the coffin shape not affect the players or bots. I've tried everything I could think of in the ThDoor properties, all to no avail. The only thing that worked was setting bBlockPlayers to 'false' but then that allowed you to jump up on the sarcophagus and fall into it. Not very lid-like behaviour.
Anyone have a solution for this problem? I'd really hate to have to give up my cool shaped coffins for boring rectangular ones.
Here's a shot of one of them open if anyone is curious:
~ Spook
Okay, here's my problem. The map I'm working on is a crypt. It's got a bunch of stone sarcophagi with lids that slide open when you frob them. [after picking the locks of course] They're traditional coffin shaped with the wider area at the shoulders and narrower at the head and foot, but the collision area of them is rectangular.
You can see what I mean here:
Naturally, this is not cool since it makes it very hard to get close enough to activate it from a good portion of the directions that you'd want to. Also invisible collision stuff is just no fun anyway.
So what I'm asking is: Is there a way to make these extra collision areas outside of the coffin shape not affect the players or bots. I've tried everything I could think of in the ThDoor properties, all to no avail. The only thing that worked was setting bBlockPlayers to 'false' but then that allowed you to jump up on the sarcophagus and fall into it. Not very lid-like behaviour.
Anyone have a solution for this problem? I'd really hate to have to give up my cool shaped coffins for boring rectangular ones.
Here's a shot of one of them open if anyone is curious:
~ Spook
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